Post by Dalharil EbonClaw on May 11, 2005 2:44:27 GMT
Dalharil Olath-Vress'lve (meaning EbonClaw)
Danthiri/human
Female
Age: 98 ( 18 by Human standards)
Height: 1.55 M
Weight: 65.9 KG
Eyes : Ice Blue
Hair : platinum/blond
Skin: goldish tanish grey
Home UNK
Class type : Danthiri BloodSister/ Weaver
base skills
Astrogate.
jump
balance
bluff.
sence motive
Diplomacy
survival
discuise
treat injury
gather information
Escape artest
Handel Animal
Hide
Listen
Move silently
Ride
Tumble
Feats :
Knowledge : Weaving
Acrobatics
Alertness
Ambidextiry
athletic
blind fight
combat expertise
combat reflex
dodge
mobility
spring attack
endurance
exotic weapon proficiency
Improved initiative
master martial arts
sunder
stamina
master two weapon fighting
master Quickness
Animal affinity
Armor Proficiancy (light)
Force Sensitivity
Great fortitude
Head Strong
Master Critical
Iron Will
Lightning reflexes
Persuasive
Star Ship Dodge
Steady
Stealthy
Track
Trick
Poison Use
Two-Weapon Style , a
bloodsister of 3rd level or higher gains a +1 competence bonus to all her melee
attacks.
Tunnel Fighting (Ex):
Improved Two-Weapon Style
Force Feats
Alter:
Mind trick
Compassion
.force wave
Lightsaber combat
Control:
attuned..
burst of speed
lightsaber defence
knights defence.
hibernation trance
Disipate energy
Sence
Aware
force mind
knights mind
Hide exsistance
force skills
enhance ability
force stealth
force strike
Illusion
Affect mind...
empathy.....
enhance sences......
far seeing....
friendship..
heal another...
heal self...
move object...
telepathy...
Danthiri Feats
eyesight is capable of seeing in all forms of darkness.
skilled in the semi-force-like art called ‘Weaving’. The basic elements (Earth, Air, Fire and Water) plus the more complex structures built by technology can be effected by a Weaver. It takes time and concentration but doors can be made to open, walls to buckle or crumble, breezes formed to carry words to a specific location (range of sight only), fires to flare or go out entirely and the like.
‘slide’ or to appear in a location different from their actual one. It is an optical illusion that warps light waves so will be able to fool cameras and droids that see using the visible spectrum. The displacement is never more then a few feet and lasts for only a brief period. Striking at the false image causes it to fade revealing the true location. AT BEST it can be used once a day.
Shadow Walk ; the ability to phase through shadows as if theye were passages
Danthiri/human
Female
Age: 98 ( 18 by Human standards)
Height: 1.55 M
Weight: 65.9 KG
Eyes : Ice Blue
Hair : platinum/blond
Skin: goldish tanish grey
Home UNK
Class type : Danthiri BloodSister/ Weaver
base skills
Astrogate.
jump
balance
bluff.
sence motive
Diplomacy
survival
discuise
treat injury
gather information
Escape artest
Handel Animal
Hide
Listen
Move silently
Ride
Tumble
Feats :
Knowledge : Weaving
Acrobatics
Alertness
Ambidextiry
athletic
blind fight
combat expertise
combat reflex
dodge
mobility
spring attack
endurance
exotic weapon proficiency
Improved initiative
master martial arts
sunder
stamina
master two weapon fighting
master Quickness
Animal affinity
Armor Proficiancy (light)
Force Sensitivity
Great fortitude
Head Strong
Master Critical
Iron Will
Lightning reflexes
Persuasive
Star Ship Dodge
Steady
Stealthy
Track
Trick
Poison Use
Two-Weapon Style , a
bloodsister of 3rd level or higher gains a +1 competence bonus to all her melee
attacks.
Tunnel Fighting (Ex):
Improved Two-Weapon Style
Force Feats
Alter:
Mind trick
Compassion
.force wave
Lightsaber combat
Control:
attuned..
burst of speed
lightsaber defence
knights defence.
hibernation trance
Disipate energy
Sence
Aware
force mind
knights mind
Hide exsistance
force skills
enhance ability
force stealth
force strike
Illusion
Affect mind...
empathy.....
enhance sences......
far seeing....
friendship..
heal another...
heal self...
move object...
telepathy...
Danthiri Feats
eyesight is capable of seeing in all forms of darkness.
skilled in the semi-force-like art called ‘Weaving’. The basic elements (Earth, Air, Fire and Water) plus the more complex structures built by technology can be effected by a Weaver. It takes time and concentration but doors can be made to open, walls to buckle or crumble, breezes formed to carry words to a specific location (range of sight only), fires to flare or go out entirely and the like.
‘slide’ or to appear in a location different from their actual one. It is an optical illusion that warps light waves so will be able to fool cameras and droids that see using the visible spectrum. The displacement is never more then a few feet and lasts for only a brief period. Striking at the false image causes it to fade revealing the true location. AT BEST it can be used once a day.
Shadow Walk ; the ability to phase through shadows as if theye were passages