Post by Sabre on Sept 1, 2005 1:20:41 GMT
The Republic has made its return and the Senate has come back to power.
Planets Owned By The Republic:
The planets owned by the republic, are the ones under direct control from the Republic governors and the Chancellor. They have no leader of their own and so their populaces has gladly given over control of their planet.
Coruscant:
The centre of the republic, it has only recently been taken back by the Remnant. It has long been the very core to democracy throughout the galaxy and its glistening lights a beacon to those with no hope.
[Currently Under Sith Control]
Correlia:
Correlia is the second founder of the republic; it is one of the most core worlds in the galaxy and is undoubtedly the centre of all trade. Although some of its populates are of a villainous nature its never strayed from its path in the Senate and as a world of the Republic.
Core Senate Planets:
The core Senate planets are the ones that are allied with the republic to the end. They don’t ever take a begrudging backseat they will always ride to the aid of the republic without a second thought.
Onderon:
Security is painfully tight, both Ebonclaw and Mandalorian forces guard it and is somewhat of an impenetrable stronghold. The Gracious queen is keeping it well locked down and it is near impossible to enter without security checks and authorisation.
Duro:
Duro is one of the key manufacturing planets of the republic. It has long supplied them with everything they need and it is loyal to the very end.
Metallos:
Metallos is a manufacturing planet, soon catching up on Coruscant with its vast cityscapes, all they have left now other than it is oceans. Although they don’t supply the republic with as much as Duro they do give vast amounts of power cells to the republic, such were made using hydropower etc.
Anaxes:
Anaxes is in a crucial defensive position to aid Coruscant and visa versa. Therefore they keep troops garrisoned on eachother in case of attack.
Ruan:
Ruan, much like Anaxes is a last hope for Coruscant under attack. They are littered with ships and troops should the need arise.
Senate Planets
Senate planets, are planets which have their own rulers and take more of a diplomatic stance with the Republic. They will not help with anything unless it has gone through the Senate in proper fashion and is approved so although their numbers look daunting they are never of any immediate help.
Byss,
Eclipse,
Galantos,
Widek,
Drooturoo,
Tarkin's Fang,
Ebaq,
Phu,
Belgaroth,
Qiju,
Abregado-Rae,
Ruusan,
Recopia,
Vulpter,
Aargau,
Velusia,
Ojom,
Khomm,
Fresia,
Borleias,
Ord Mirit,
Jagga-Two,
Dantooine,
Muunilinst,
Dubrillion,
Bastion,
Ruuria,
Ambria,
Zeltros.
Allied Planets
Allied planets are the planets that are not part of the Republic but are loyal to it.
Kamino:
After being liberated by Sabre they have remained loyal to the Republic.
Nem’Vaar:
Recent negotiations with the Nem’Vaah have resulted in allegiance between the two. Although the forces are quite small in some peoples eyes their help will be greater than any army.
Kashyyyk:
The Wookie’s have been won over by the republic and are taking a major role in the fighting.
Income
The Republics income comes from the supporting planets.
Planets owned by the republic give 100% of their national revenue to the republic.
Core Senate Planets 20% of their national revenue to the republic.
Senate Planets 10% of their national revenue to the republic.
Allied Planets can give as little or as much as they like.
Although this is a vast amount of money only 2% can be used freely, and that amount is used mainly to run the Republic Planets. The rest can only be used with Senate permission and therefore cannot be spent in a loose pocket manner.
Senators:
For every plane in the Republic there are 3 representatives; 1 Senator, 1 Apprentice and Trainee, and 1 barrister.
Supreme Chancellor: Urius Columba
Senators: PM me to sign up.
G.A.R. Ranks:
Now the exile is over it has been decided that no longer do the Jedi run the armies, it is now up to soldiers. Too long have the Jedi been running the war and the time has now come for them to become the peacemakers again.
Supreme Admiral: General Exondonius (NPC by me)
Admiral:
Admiral Adama
Supreme General:
General:
Tactical/Relaying/Working Commander:
Working Commander Stardust
Working Commander Black
Ranking Captain:
Captain:
Honour Private:
Private:
Forces:
Grand Army of the Republic = The Avenger, 20 Armada’s.
1 Armada = 20 fleets, 20 Command Ships and 5 Flagship.
1st Fleet = 250 Capital Ships and 125 Support Vessels.
2nd Fleet = 250 Capital Ships and 125 Support Vessels.
3rd Fleet = 200 Carrier Ships, 10 Capital Ships and 125 Support Vessels.
4th Fleet = 150 Carrier Ships, 20 Capital Ships and 125 Support Vessels.
5th Fleet = 250 Capital Ships and 125 Support Vessels.
All Capital and Carrier Ships are between 3000-4000 m. Instead of a wing some ships may carry a Deployment Ship.
1st Fleet = 500 Fighter Wings, 375 Bomber Wings and 375 Deployment Ships.
2nd Fleet = 500 Fighter Wings, 500 Bomber Wings and 250 Deployment Ships.
3nd Fleet = 250 Fighter Wings, 400 Bomber Wings, 1000 Deployment Ships.
4th Fleet = 500 Fighter Wings, 500 Bomber Wings, 550 Deployment Ships.
5th Fleet = 500 Fighter Wings, 500 Bomber Wings, 500 Deployment Ships.
1 Fighter Wing = 6 Squadrons and 1 Wing Leader.
1 Bomber Wing = 6 Squadrons and 1 Wing Leader.
1 Deployment Ship = 20 Kuat Drive Yards All-Terrain Scout Transport (At-ST), 2 Kuat Drive Yards All-Terrain Armoured Transport (AT-AT), 3 Rothana Heavy Engineering All-Terrain Tactical Enforcer (AT-TE), 20 Battalions.
Capital Ship = 100 Battalions
Carrier Ship = 150 Battalions
Battalion = 20 Republic Troopers.
This does not include crews or pilots.
Armada = A
Fleet = F
Command Ship = CS
Flagship = FG
Capital Ship = CapS
Carrier Ship = CarS
Support Vessel = SV
Fighter Wing Leader = FWL
Bomber Wing Leader = BWL
Fighter Wing = FW
Bomber Wing = BW
Deployment Ship = DS
Fighter Squadron = FW
Bomber Squadron = BW
Fighter = F
Bomber = B
Battalion = Ba
This simple method makes it easy to relay orders to ships. For example:
A1/F2/FW5/FS3/F5
Planets Owned By The Republic:
The planets owned by the republic, are the ones under direct control from the Republic governors and the Chancellor. They have no leader of their own and so their populaces has gladly given over control of their planet.
Coruscant:
The centre of the republic, it has only recently been taken back by the Remnant. It has long been the very core to democracy throughout the galaxy and its glistening lights a beacon to those with no hope.
[Currently Under Sith Control]
Correlia:
Correlia is the second founder of the republic; it is one of the most core worlds in the galaxy and is undoubtedly the centre of all trade. Although some of its populates are of a villainous nature its never strayed from its path in the Senate and as a world of the Republic.
Core Senate Planets:
The core Senate planets are the ones that are allied with the republic to the end. They don’t ever take a begrudging backseat they will always ride to the aid of the republic without a second thought.
Onderon:
Security is painfully tight, both Ebonclaw and Mandalorian forces guard it and is somewhat of an impenetrable stronghold. The Gracious queen is keeping it well locked down and it is near impossible to enter without security checks and authorisation.
Duro:
Duro is one of the key manufacturing planets of the republic. It has long supplied them with everything they need and it is loyal to the very end.
Metallos:
Metallos is a manufacturing planet, soon catching up on Coruscant with its vast cityscapes, all they have left now other than it is oceans. Although they don’t supply the republic with as much as Duro they do give vast amounts of power cells to the republic, such were made using hydropower etc.
Anaxes:
Anaxes is in a crucial defensive position to aid Coruscant and visa versa. Therefore they keep troops garrisoned on eachother in case of attack.
Ruan:
Ruan, much like Anaxes is a last hope for Coruscant under attack. They are littered with ships and troops should the need arise.
Senate Planets
Senate planets, are planets which have their own rulers and take more of a diplomatic stance with the Republic. They will not help with anything unless it has gone through the Senate in proper fashion and is approved so although their numbers look daunting they are never of any immediate help.
Byss,
Eclipse,
Galantos,
Widek,
Drooturoo,
Tarkin's Fang,
Ebaq,
Phu,
Belgaroth,
Qiju,
Abregado-Rae,
Ruusan,
Recopia,
Vulpter,
Aargau,
Velusia,
Ojom,
Khomm,
Fresia,
Borleias,
Ord Mirit,
Jagga-Two,
Dantooine,
Muunilinst,
Dubrillion,
Bastion,
Ruuria,
Ambria,
Zeltros.
Allied Planets
Allied planets are the planets that are not part of the Republic but are loyal to it.
Kamino:
After being liberated by Sabre they have remained loyal to the Republic.
Nem’Vaar:
Recent negotiations with the Nem’Vaah have resulted in allegiance between the two. Although the forces are quite small in some peoples eyes their help will be greater than any army.
Kashyyyk:
The Wookie’s have been won over by the republic and are taking a major role in the fighting.
Income
The Republics income comes from the supporting planets.
Planets owned by the republic give 100% of their national revenue to the republic.
Core Senate Planets 20% of their national revenue to the republic.
Senate Planets 10% of their national revenue to the republic.
Allied Planets can give as little or as much as they like.
Although this is a vast amount of money only 2% can be used freely, and that amount is used mainly to run the Republic Planets. The rest can only be used with Senate permission and therefore cannot be spent in a loose pocket manner.
Senators:
For every plane in the Republic there are 3 representatives; 1 Senator, 1 Apprentice and Trainee, and 1 barrister.
Supreme Chancellor: Urius Columba
Senators: PM me to sign up.
G.A.R. Ranks:
Now the exile is over it has been decided that no longer do the Jedi run the armies, it is now up to soldiers. Too long have the Jedi been running the war and the time has now come for them to become the peacemakers again.
Supreme Admiral: General Exondonius (NPC by me)
Admiral:
Admiral Adama
Supreme General:
General:
Tactical/Relaying/Working Commander:
Working Commander Stardust
Working Commander Black
Ranking Captain:
Captain:
Honour Private:
Private:
Forces:
Grand Army of the Republic = The Avenger, 20 Armada’s.
1 Armada = 20 fleets, 20 Command Ships and 5 Flagship.
1st Fleet = 250 Capital Ships and 125 Support Vessels.
2nd Fleet = 250 Capital Ships and 125 Support Vessels.
3rd Fleet = 200 Carrier Ships, 10 Capital Ships and 125 Support Vessels.
4th Fleet = 150 Carrier Ships, 20 Capital Ships and 125 Support Vessels.
5th Fleet = 250 Capital Ships and 125 Support Vessels.
All Capital and Carrier Ships are between 3000-4000 m. Instead of a wing some ships may carry a Deployment Ship.
1st Fleet = 500 Fighter Wings, 375 Bomber Wings and 375 Deployment Ships.
2nd Fleet = 500 Fighter Wings, 500 Bomber Wings and 250 Deployment Ships.
3nd Fleet = 250 Fighter Wings, 400 Bomber Wings, 1000 Deployment Ships.
4th Fleet = 500 Fighter Wings, 500 Bomber Wings, 550 Deployment Ships.
5th Fleet = 500 Fighter Wings, 500 Bomber Wings, 500 Deployment Ships.
1 Fighter Wing = 6 Squadrons and 1 Wing Leader.
1 Bomber Wing = 6 Squadrons and 1 Wing Leader.
1 Deployment Ship = 20 Kuat Drive Yards All-Terrain Scout Transport (At-ST), 2 Kuat Drive Yards All-Terrain Armoured Transport (AT-AT), 3 Rothana Heavy Engineering All-Terrain Tactical Enforcer (AT-TE), 20 Battalions.
Capital Ship = 100 Battalions
Carrier Ship = 150 Battalions
Battalion = 20 Republic Troopers.
This does not include crews or pilots.
Armada = A
Fleet = F
Command Ship = CS
Flagship = FG
Capital Ship = CapS
Carrier Ship = CarS
Support Vessel = SV
Fighter Wing Leader = FWL
Bomber Wing Leader = BWL
Fighter Wing = FW
Bomber Wing = BW
Deployment Ship = DS
Fighter Squadron = FW
Bomber Squadron = BW
Fighter = F
Bomber = B
Battalion = Ba
This simple method makes it easy to relay orders to ships. For example:
A1/F2/FW5/FS3/F5