Post by Johan on Jun 2, 2005 0:25:17 GMT
Johan/On-Body:
Armor:
-Verpine Prototype Shields- Extended shields past the normal armor. Will hold blasters and diffferent ion technologies at bay for a certain period of time.
-Verpine Zal Alloy Mesh- Melds to the body once placed on and is very flexible allowing for free-range movement against heavy-firepower. Great armor for those who find themselves opposite a barrel.
Gloves:
-GenoHaradan Power Gloves (advanced Eriadu gloves)- Allows an individual to lift much more than he would normally be able to. Grants tremendous strength.
-Verpine Bond Gauntlets (demolitions)- Allows the user more nimble fingers when handling explosives, allowing an easier job.
Weapons:
-(Right-hand: Abyssmal Soul- Lavender -Modified Scimitar Light Saber)
-(Left-hand: Shining Redemption- Lavender -Modified Scimitar Light Saber)
Hand-to-Hand Styles:
Jenku No-Keinsen-(view profile for explanation)
Headband:
-Verpine Ocular enhancer (dexterity)- Taps directly into the brain and sends small shocks to nerves. It gives the wielder the ability to control the body from the mind instantly in-turn enhancing the reflexes of the individual.
-Verpine Cardio-Regulator- Helps the immune system to flow more smoothly, providing a clear mind and slower heart-rate under tight conditions.
Micellaneous:
-Eriadu Stealth Unit- Allows blending with certain pigments. Choice for those who choose to assassinate. Does not hide heat-signature or Force-signature, so unless a force-user wields, would be powerless against another force-wielder or one with infra-vision. Nontheless, a good hit-man could work around these trifling conditions to find the best in all equipment.
-Verpine Demolitions Probe- Can be used to find sorts of traps as well as descipher electromagnetic signals. Is used to open security-locked doors.
-Life Crystal- Extends the life of the user and enables user to progress in force at extraordinary rates.
-Rations- Eaten to keep from fatigue
-Trauma Packs- Used to patch minor wounds (three of them)
-Standard Comm Unit- 12 channel limted to lower orbit range
Johan/ In-Storage
A Cling-Net Launcher- looks like a doublebarreled pistol
A Light Blaster Pistol- Set on stun
An Adu'dhaera- Look at the Ebonclaw Tech thread 1st or 2nd page
Light Combat Armor- To protect against the slings and blasters.
Armor:
-Verpine Prototype Shields- Extended shields past the normal armor. Will hold blasters and diffferent ion technologies at bay for a certain period of time.
-Verpine Zal Alloy Mesh- Melds to the body once placed on and is very flexible allowing for free-range movement against heavy-firepower. Great armor for those who find themselves opposite a barrel.
Gloves:
-GenoHaradan Power Gloves (advanced Eriadu gloves)- Allows an individual to lift much more than he would normally be able to. Grants tremendous strength.
-Verpine Bond Gauntlets (demolitions)- Allows the user more nimble fingers when handling explosives, allowing an easier job.
Weapons:
-(Right-hand: Abyssmal Soul- Lavender -Modified Scimitar Light Saber)
-(Left-hand: Shining Redemption- Lavender -Modified Scimitar Light Saber)
Hand-to-Hand Styles:
Jenku No-Keinsen-(view profile for explanation)
Headband:
-Verpine Ocular enhancer (dexterity)- Taps directly into the brain and sends small shocks to nerves. It gives the wielder the ability to control the body from the mind instantly in-turn enhancing the reflexes of the individual.
-Verpine Cardio-Regulator- Helps the immune system to flow more smoothly, providing a clear mind and slower heart-rate under tight conditions.
Micellaneous:
-Eriadu Stealth Unit- Allows blending with certain pigments. Choice for those who choose to assassinate. Does not hide heat-signature or Force-signature, so unless a force-user wields, would be powerless against another force-wielder or one with infra-vision. Nontheless, a good hit-man could work around these trifling conditions to find the best in all equipment.
-Verpine Demolitions Probe- Can be used to find sorts of traps as well as descipher electromagnetic signals. Is used to open security-locked doors.
-Life Crystal- Extends the life of the user and enables user to progress in force at extraordinary rates.
-Rations- Eaten to keep from fatigue
-Trauma Packs- Used to patch minor wounds (three of them)
-Standard Comm Unit- 12 channel limted to lower orbit range
Johan/ In-Storage
A Cling-Net Launcher- looks like a doublebarreled pistol
A Light Blaster Pistol- Set on stun
An Adu'dhaera- Look at the Ebonclaw Tech thread 1st or 2nd page
Light Combat Armor- To protect against the slings and blasters.