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Post by Adena on Mar 22, 2005 0:39:44 GMT
Aargau A banking world famous for its beautiful Dragonbird Gardens
Abregado Abregado, site of the Abregado-rae Spaceport, is controlled by an oppressive government
Abrion sector The Abrion sector contains the planet Ukio, which is one of the top five producers of foodstuffs
Abyss One star in the binary pair Byss and Abyss, which are both orbited by the desert planet Byss in an unusual, figure-eight
Adarlon Adarlon contains the city of Belrand
Adega system The Adega system, one of the six remaining Auril systems, contains two suns which the planet Ossus orbits in a figure-eight trajectory. The system is the main source of Ilum crystals (sometimes called Adegan crystals) which were used in the earliest Jedi lightsabers. Bodo Baas, gatekeeper of a Jedi Holocron, was part of a group of Jedi that lived six hundred years ago in the Adega system. Indigenous life in the system includes the Adegan eel.
Af'El A large, high-gravity, seldom-visited world orbiting the ultraviolet supergiant Ka'Dedus. Af'El has no ozone layer and ultraviolet light passes freely to the surface, while other light wavelengths are blocked by the heavy gases in the planet's atmosphere. Thus, all lifeforms on Af'El can only see in ultraviolet light ranges, and are blind to other wavelengths of light. Af'El is the homeworld of the Defel, or "wraiths," whose bodies absorb visible light, giving them the appearance of shadows. The Defel live in underground cities to escape Af'El's violent storms. A main export of the planet is the metal meleenium (used in durasteel), which is only known to exist on Af'El.
Agamar Agamar is located in the Lahara sector in the Outer Rim. Its cities include the large municipality of Calna Muun and the backwater town of Tondatha, which was wiped out by the Empire for harboring Rebel collaborators. Binka trees grow on the planet, and are so competitive that the trees in binka forests grow widely-spaced apart. A traditional Agamarian dish is mugruebe stew, which is made from bark, roots, and meat.
Agrilat Agrilat contains a crystal swamp where an illegal and dangerous swoop race often take place
Aguarl 3 An ocean-covered world
Aikhibba Aikhibba, in the system of the same name, is home to the ganglord Spadda the Hutt. The system is one of the minor stopping points on the smugglers' Gamor Run.
Akrit'tar a farming planet
Alderaan Alderaan, which once shared the Alderaan system with its sister planet Delaya, was a beautiful, peaceful, moonless planet and one of the foremost worlds of the inner systems. Its sweeping steppes and gentle hills were covered with rich grasslands, and weather patterns were predictable and pleasant. Though the planet lacked oceans, Alderaan had many shallow lake chains and one ice-rimmed polar sea. The various species of grasses covering the plains numbered more than 8000, and colorful flowers (including arallutes, T'iil, and Alderaan flame-lilies) were even more numerous. In late summer as the grasses dried, their seeds would be swept up by the winds in impressive "seedstorms," which were sometimes thick enough to prevent air travel. Alderaanian rainbow wood was a popular planetary export. Animal life on the world included huge saillike thrantas-- docile lighter-than-air beasts which were used as mounts and airborne taxis by Alderaan's inhabitants. Other animals included stilt-legged flightless birds and armored caterpillars, which metamorphosed into furry moths after a dozen years of living underground. Domesticated grazers and nerfs were raised as food sources, and every year lowly nerf herders would travel into the cities to sell their animals' meat. The Alderaanians culled the wildlife herds on the continent of Thonn to remove those animals too sick to survive the winter. Some of the galaxy's greatest artists and thinkers came from Alderaan, and the world was often considered the center of galactic culture. Certain artists used Alderaan's wide grasslands as their canvases, planting seeds in intricate patterns and displaying their art as it grew and blossomed. One of the world's greatest holidays was the "Silver Flow," celebrated each spring when thousands of hatching glimmerfish choked the waterways. Points of interest on Alderaan included the oro woods, which covered a dozen small islands in the planet's largest inland sea. The woods, dubbed a planetary treasure by Alderaan's government, were filled with trees hundreds of meters tall covered with brightly-colored lichens, and harbored gold-striped red deer and white cairoka birds. Elsewhere, on the northern steppes at the edge of Alderaan's great plains, lay the ancient and mysterious ruins collectively known as the Castle Lands. The ruins, former colony hives built by the long-vanished insectoid Killik race, were concentrated in eighteen groupings, each unique in appearance and each constructed during a different age. While Alderaan's human inhabitants chose to leave the Castle Lands intact, many artists often traveled there to seek creative inspiration. In other areas of the planet, some particularly clear, deep lakes were used as aquatic preserves where tourists could observe underwater mud castles built by crustacean colonies. The low-grade, blue quella gem is found only on Alderaan and Delaya. Out of their respect for life, the Alderaanian colonists refused to build their cities in the grasses of the fields. Instead, organic-looking cities and industries were built into the sides of deep cracks in the surface, on top of sandstone hills, under the polar ice, or on stilts in the planet's shallow seas. Terrarium City, also known as the City Under Glass, was built by first excavating an enormous bowl and filling it with a liquid polymer. The polymer was then shaped and hardened with lasers according to an intricate, pre-programmed city layout. When all eighteen levels of Terrarium City were completed, the bowl was capped with a transparent sheet and needlelike towers were extended above, so its residents could travel up to view the countryside. Crevasse City was built directly into the walls of a canyon network, and was nearly invisible from the air. Aldera, the capital city of Alderaan, was located on an island in the center of a circular lake. It was home to the famous Alderaan University, established generations ago by the great philosopher Collus. The university was one of the most prestigious learning institutions in the galaxy, and had recently been a center for dissent against Palpatine's New Order. The airy, organic architecture used everywhere on Alderaan inspired many imitators; Bespin's Cloud City, for instance, incorporates many elements of Alderaanian design. Millennia ago, the first human colonists came to Alderaan and discovered the remnants of the lost Killik civilization. The early colonists included miners, but most were retired businessmen or wealthy dignitaries searching for a beautiful world on which to spend their lives. Four thousand years ago, the Jedi knights Ulic and Cay Qel-Droma were born on Alderaan into a great warrior family.
Aldereen? The possible homeworld of the Aldereenians, an obscure insect race. The Aldereenians have a consulate on Coruscant located around two hundred kilometers from the Alderaanian consulate
Alk'lellish III The homeworld of the Ketrann, a dangerous carnivore
Allyuen located in the Hoth system
Alpheridies The homeworld of the Miraluku, who are born without eyes yet can see through the use of the Force. Many of the Miraluku become Jedi. Shoaneb Culu, a Jedi knight who lived four thousand years ago, was a native of Alpheridies.
Alsakan Alsakan was founded millennia ago, before the foundation of the Old Republic, by colonists on the Kuat Explorer. Three thousand years ago the kilometers-long Invincible-class dreadnaughts were first built, which drew their inspiration from the colossal battle cruisers of the ancient Alsakan Conflicts. Now a heavily-populated world in the Galactic Core
Altarrn The homeworld of a rare animal described as "spidery night gliders." These animals are considered premium pets and are sold at Sabodor's pet shop on Etti IV.
Altier Located in the system of the same name.
Altor 14 Altor 14, a dry, hot world of rock and sand, orbits the Roti-Ow binary star system and was only recently discovered by a mineral company. Because of its long rotational period (94 hours), all standing water evaporates on the planet's surface during the day. Taproot trees and tarpaulin plants are found on the surface, each with its own unique way of obtaining water. The Avogwi (Altorian Birds) and Nuiwit (Altorian Lizards) are native to this planet, though it is the peaceful Nuiwit who possess the social and technical skills to build advanced societies and participate in galactic trade. The carnivorous, aggressive Avogwi may eventually be forced from the planet's surface by the ever-expanding communities of the Nuiwit.
Alzoc III Alzoc III, located in the Alzoc system in the Outer Rim, is the home planet of the alien species known as the Talz, and is the source of Alzoc pearl. The moonless planet is covered with desolate, frozen plains and its powerful sunlight glares harshly off the reflective snow
Ambria The ringed, desert planet Ambria is located in the Stenness system, at the heart of the Stenness node. Animal life on Ambria includes herds of staga, small lizards called neeks, and strange, evil creatures from Lake Natth, a place strong with the Dark Side of the Force. Thon, a Jedi master who lived four thousand years ago, made his home on Ambria and instructed several Jedi including Nomi Sunrider and the Vultan Oss Wilum. During the Sith War, Oss Wilum returned to Ambria and tried to slay Master Thon by controlling the evil beasts from Lake Natth. He was defeated by Thon with the help of Nomi Sunrider and Sylvar the Cathar.
* part one of A) planets done
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Adena
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Post by Adena on Mar 22, 2005 1:38:43 GMT
Andron system The Andron system contains the planet Aralia, the home planet of the semi-intelligent aliens called Ranats.
Annaj near endor
Anoat system Located in the backwater Ison Corridor. The Anoat system contains the planets Anoat, Gentes (the homeworld of the pig-like Ugnaughts), and the colony world of Deyer. Animal life on Anoat includes the Anoat lizard-ant, who can be found in great numbers during the creatures' mating season.
Anoth A multiple planet orbiting a small white sun, Anoth consists of three parts and will likely break itself into dust in a few hundred years. Anoth is unrecorded on any chart .The two largest components of Anoth are close enough to scrape together, causing powerful static discharges between them and bathing the third fragment in sensor-masking electrical storms. The third piece orbits a safe distance from the other two and holds a breathable atmosphere in its valleys in spite of its relatively low gravity.
Antar 4 Located in the Prindaar system, Antar 4 is the fourth of six moons orbiting the gas giant Antar and home to the alien species known as the Gotal. Antar 4 has an unusual rotational pattern, which makes seasonal climate changes very pronounced. In addition, the moon's orbital pattern around the gas giant creates constantly-changing day/night cycles. Due to this, animal species on Antar 4 have developed organs and senses to help compensate for any absence of light, such as the Gotals' energy-sensing head cones. These cones aid the Gotal in sensing the moods of others, and in hunting the native herds of quivry. Large head cones are considered an attractive feature by other Gotal, and those with small cones sometimes use artificial substitutes to help improve their appearances. Antar 4 has no form of government, but nevertheless trades and interacts effectively with the rest of galactic society.
Anteevy A remote, lifeless, ice-covered world with at least one moon.
Antipose IX
Antipose XII
Aparo sector The Aparo sector, together with the Wyl sector, forms the inner border of the Corporate Sector.
Aquaris A water world which, according to charts, has no land masses at all. Aquaris is home to Silver Fyre's organization of former pirates and mercenaries, who call themselves Freeholders. The Freeholders inhabit an expansive underwater base accessible through a retractable surface landing platform, and pilot submersible aqua-skimmers when hunting the planet's local marine life. Among the many dangerous aquatic creatures in Aquaris' oceans is the enormous demonsquid.
Arabanth A planet in the Hapes cluster. prised for its sence of knowledge and wisdom
Aralia Aralia, a small, tropical world in the Andron system, is home to both the planetary amusement park Project Aralia and the troublesome, semi-intelligent Ranats. The Ranats (who call themselves Con Queecon or "the conquerors") evolved on the planet Rydar II, but came to Aralia when the spice-smuggling ship on which they had stowed away crashed in Aralia's jungles. Ranats live in tribes numbering around one hundred individuals, and inhabit maze-like underground warrens. The Ranat population has expanded greatly since the crash, and they now inhabit most areas of Aralia including its grassy steppes and mountains. The fierce appetites of the Ranats have led to a decline in most of Aralia's fauna including the pig-like roba. Arapia
Arcura
Ardos The white dwarf star orbited by Varl, the original homeworld of the Hutts. According to Hutt legend, Ardos was once a double star with Evona until Evona was drawn into a black hole.
Argazda Argazda is located in the Kanz sector. Four thousand years ago, Myrial, provisional governor of Argazda, revolted against the Old Republic and declared the Kanz sector independent. Myrial began to enslave the other worlds of the sector, including Lorrd, and the preoccupied Republic did nothing to help. This period lasted three hundred years until ended by the Jedi Knights and is known as the Kanz Disorders.
Argoon
Aridus A backwater desert world home to the short, lizardlike aliens called Chubbits, who cross the planet's sandy terrain in "wind-runners"-- wheeled vehicles with large sails. Animal life on Aridus includes large lizard creatures, which can be tamed and used as mounts. The natural interference of Aridus' atmosphere makes all long-range communications impossible
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Adena
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Post by Adena on Mar 22, 2005 2:46:22 GMT
Arkania Arkania, in the Colonies region, is covered with tundra and diamond mines where miners extract melon- sized gems from the planet's crust. Four thousand years ago, the Jedi master Arca established a Jedi training outpost in the wilderness of Arkania. Centuries ago, the scientifically-minded Arkanians began cyber-enhancing the brains of their primitive neighbors, the Yaka. Soon the stocky Yaka were one of the most intelligent and quick minded species in the galaxy, with a bizarre sense of humor to match. Animal life on the planet includes the Arkanian dragon and jellyfish.
Arkanis sector Located on the border of the Mid-Rim and Outer Rim, the Arkanis sector contains the Pii system. The forested worlds Pii 3 and 4 are sometimes called "Teeda's Eyes," after the green eyes of the ancient Empress Teeda of Arkanis Regency annals.
Askaj A dry, desert world, Askaj is home to the near-human aliens known as Askajians. Askajians' bodies can absorb and store water, using it only as needed for survival, and females of the species have six breasts. According to custom, Askajian cublings are not given names until they reach their first birthday, and the people's belief system involves Askaj's Moon Lady and the demons of the Nethermost Abyss. Animal life on Askaj includes large reptiles and the horned herd animals called tomuons-- valued throughout the galaxy for their wool. Askajian weaving techniques are closely-guarded secrets,
Athega system The Athega system contains the planet Nkllon, where Due to the heat of its sun, ships must be escorted by a shieldship from the outer parts of the Athega system in order to approach the inner planets
Atravis sector The Atravis sector contains the Atravis systems,
Atrivis sector Located in the Outer Rim, the Atrivis sector contains the Mantooine and Fest systems and the planet Generis.
Auril systems A distant group of six star systems (including the Adega system) in the Auril sector, which also encompasses the Cron Drift. Originally there were nine Auril systems, though three systems were destroyed during the Great Sith War as the Cron Cluster ignited in a multiple supernova. The space city Nespis VIII is located at the node of the Auril systems.
Austan Asteroid Cluster
Averam
Averill system A vast letter-dumping ground, almost one thousand kilometers long, was discovered five light-years out of the Averill system. Investigation revealed that at least three private courier services were jettisoning their datacard cargoes in the region.
Avhn-Bendara system A harsh system containing the planet Ryvellia.
Azbrian Azbrian is the homeworld of eight-legged herd animals.
Bacrana large city Amma
Balfron
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Adena
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Post by Adena on Mar 22, 2005 2:47:09 GMT
Balis-Baurgh system The Balis-Baurgh system, naturally shielded from sensors by gas clouds and intense solar radiation, contains three planets, one of which can support life.
Balmorra A factory world located at the fringes of the Galactic Core. Wide plains surround the planet's capitol,
Bandorian colonies The Bandorian colonies were utterly wiped out years ago by the deadly Candorian plague. The outbreak was successfully contained, and this was thought to have eliminated the last known strain of the plague.
Barab I Barab I is inhabited by the Barabel. It is a dark, humid world in close orbit around the red dwarf Barab. Barab I has a sixty-hour rotation, and is bathed in ultraviolet, gamma, and infrared radiation due to its proximity to its sun. During the day standing water evaporates, making the surface very humid and hazy. During the cool night, the only time Barab I's animal life is active, this haze condenses and falls to the surface as rain. The Barabel, whose bodies are covered with plates of black keratin, live in underground caverns and are known for their excellent hunting skills. Many years ago a band of Jedi helped resolve a Barabel dispute over access to choice hunting grounds, leaving the Barabel with a deep respect for all Jedi. Some of the later visitors to Barab I were big-game hunters who actively hunted the Barabel, though now visiting hunters track other prey and instead use Barabel as porters and guides. A spaceport,
Bari A blue star circled by Baros, home planet of the Brubbs.
Barkhesh A unique microorganism, found only in the humid southern jungles of Barkhesh, infests the bodies of insects and quickly devours them. The organism, harmless to higher forms of life, is often used in anti- insect canisters carried by scouting teams, though the canisters can typically only be purchased on Barkhesh.
Baros Orbiting the blue star Bari, Baros is a large, arid planet with higher-than-standard gravity and intense windstorms. Baros is the homeworld of the reptilian Brubbs, whose society is centered around communal groups called habas that consist of 10-10,000 individuals. The Brubbs have university habas and have established a spaceport haba
Basilisk The site of the Battle of Basilisk, where the Jedi Master Sidrona Diath was killed. [
Baskarn Located in the Outer Rim, the inhospitable jungle planet Baskarn is home to a thick jungle of razor-sharp plants and deadly predators. The planet is the homeworld of the Yrashu, a force-sensitive species of green primates who exist in peaceful harmony with their environment. The primitive Yrashu carry ceremonial maces made from the roots of the Hmumfmumf tree. Animal life on Baskarn includes floating jellyfish, which drift above the tree canopy and snare birds and rodents in their tentacles. Other creatures include water snakes, edible Mmhmm butterflies, and the fierce horned Hrosma tiger which hunts through the use of the Force.
Bastooine system The Bastooine system contains the worlds Orellon I and II, though Orellon I is actually a large barren moon orbiting the inhabited world of Orellon II.
Belsavis Located in the Ninth Quadrant near the Senex sector, Belsavis is a world of volcanic rift valleys separated by miles of icy glaciers. The inhabited, steam-filled rifts are heated by the planet's core, which feeds mud pots and hot springs on the surface. The cities within the rifts, some of them covered by light-amplification domes, include Wutz, Bot-Un, Mithipsin, and Plawal (formerly called Pletwell). The enormous rift-covering domes, buoyed by antigrav units in their apices, support a vast network of hanging gardens and moveable growing beds. The vine-coffee and vine-silk grown in these beds account for thirty percent of Belsavis' total economy and require a temperature shift of thirty degrees or more. The domes also protect against the periodic cold storms that formerly swept into the rifts from the surrounding glaciers. The gangly, short-lived Mluki species are representatives of Belsavis' original population. The rift valleys were largely jungle until the Brathflen Corporation, Galactic Exotics, and Imperial Exports arrived and began cultivating cash crops such as vine-coffee and vine-silk in the hanging beds, shalaman and podon orchards, brandifert, lipana, bowvine fruit, and slochan. The quiet, humid community of Plawal lies between steep cliffs of red-black rock and is run by Jevax, a Mluki who is Chief Person of Plawal. Rock "benches" leading up to the cliff walls provide a narrow foundation for homes and orchards. Most buildings are constructed from prefabricated units, and crammed together on small lots due to the rift's enclosed area. Residences in the old city were constructed directly over warm springs. A thick, sulfur-smelling mist permeates the valley, and can restrict visibility to just a few meters. Plawal's main docking silos are connected by tunnels to the Port Offices and to the rest of the city, including the canneries, the Brathflen Medcenter, Old Orchard Street, the seven main silk-packing plants, the MuniCenter, an import/export business on Pandowirtin Lane, and the Bubbling Mud cafe off Brandifert Court. Madame Lota's House of Flowers (a brothel) and seedy bars such as the Smoking Jets and the Jungle Lust line Spaceport Row. A house on Painted Door Street opens onto Plawal's vast network of subterranean crypts. These crypts, which contain xylen chips and gold wiring from the abandoned laboratories of Jedi Master Plett, were guarded by forgotten, mind-controlled smugglers under the Force influence of Irek Ismaren. Flora in the Plawal rift includes starblossoms, sweetberry vines, aphor trees, orchids, hanging moss, spider plants, shalaman trees, ferns, and Wookiee-beard. Fauna includes mooklas, salamanders, phosphor bugs, frogs, pittins, pellata birds, manolliums (brought from Ithor), watch-critters, and the insectile kretch that infest Plawal's tunnels. The storm-lashed, ionized atmosphere of Belsavis makes sensor probes and ship landings extremely difficult. Only one spot, called the Corridor, in the planet's southern hemisphere is atmospherically stable each day-- smugglers making the "Belsavis Run" come in at the Corridor and skim the ice to one of the unofficial landing pads on the glaciers. Almost one hundred years ago, the Jedi master Plett built a house and laboratory in the Plawal rift that served as a safe haven for the Jedi and their families.Republic arrived to dome the valley and cultivate vine-coffee and silk. Nubblyk the Slyte began blasting landing pads on the glaciers around this time, and the smuggling trade began in earnest. A small force of tariff police left by the region's
Bendeluum system
Bendone Bendone is home to the alien species known as the Howler Tree People, who speak an unusual ultrasonic language.
Berchest A former tourist destination in the Berchest system, Berchest is home to the Calius saj Leeloo-- the City of Glowing Crystal. The city is carved entirely from one massive crystal, created over the years from the red- orange salt deposits of the adjacent Leefari Sea. An icy river flows through Calius to the sea's edge, where the upper-class regions of the city are located. Only a few streets in the city (such as Mavrille Street) were constructed wide enough for vehicular traffic, so traffic on them tends to be heavy. Planetary Governor Staffa and his aide Fingal govern Berchest from Staffa's office in Central Government Tower Number One.
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Adena
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Post by Adena on Mar 22, 2005 20:58:53 GMT
Berusa The first planet in the Garos system.
Besberra system The space station Zirtran's Anchor was once located in the Besberra system until it suddenly and mysteriously vanished. The station later reappeared, abandoned and empty, near the Phosphura Belt Nebula.
Bespin system Located in the isolated Ison Corridor, the Bespin system contains three planets (Miser, Orin, and Bespin) and the asteroid belt Velser's Ring, all of which orbit the star also called Bespin. The system is rich in natural resources, including tibanna gas and valuable metals.
Bespin Bespin, the outermost planet in the system of the same name, is a large gas giant approximately 118,000 kilometers in diameter which rotates every twelve hours. Bespin has many moons, though only H'gaard and Drudonna (known as The Twins) are large enough to command attention. The planet's solid metal core is surrounded by a thick layer of liquid-metal rethen, which is in turn surrounded by a layer of liquid rethen. Above the rethen is Bespin's colorful cloud layer, which only extends 1000 kilometers into the heart of the planet. The "Life Zone," in which humans and Bespin's native animals can survive, is a thirty kilometer- deep band located within the cloud layer. Plant life in Bespin's Life Zone is exclusively made of vast colonies of floating algae, such as the numerous pinks and the phosphorescent glowers. Animal life includes predatory velkers, batlike rawwks, and the kilometers-wide, jellyfish-like grazers called beldons. The clouds are also home small herd of saillike Alderaanian thrantas, which are the only surviving members of their species after Alderaan1s recent destruction. Naturally-occurring tibanna gas is a useful hyperdrive coolant which can be found in Bespin's upper layers of clouds. Spin-sealed tibanna gas, however, is an extremely rare element used in boosting blaster firepower, and this gas can be found in abundance in the lowest levels of the gas giant's atmosphere. Many years ago, Lord Ecclessis Figg constructed the first floating settlement on Bespin near the planet's equator-- the Floating Home. At the time, it was the only outpost built on a gas giant to last more than a decade. Ten years after its founding, expansion began which would eventually turn the outpost into the vast metropolis of Cloud City. The construction materials for this expansion were mined from Miser, the innermost planet of the Bespin system. Cloud City is over sixteen kilometers in diameter and houses almost five and a half million inhabitants. The highest levels house casinos and nightclubs, while the lowest generally house factories and production plants. The seedy, corrupt environs of Port Town are found on the middle levels. Hotels in the upper plaza include the Yerith Bespin, the Stratosphere, and the Holiday Towers Some of the many casinos include the Royal, the Pair O'Dice, and the Trest. Besides gambling, the many diversions for this level1s wealthy tourists include watching the monthly 3sky rodeo2 performed by the thranta herd and its alien riders, or boarding a floating health spa to breathe cloud vapor (which is rumored to have therapeutic value). Due to Bespin1s rapid rotation, visitors can enjoy two sunrises and sunsets every 3standard2 day. The three branches of Cloud City's government are the Exex group of business administrators, the Parliament of Guilds, and the single Baron-Administrator. The massive repulsorlift generators keeping the city afloat also draw spin-sealed tibanna gas from the lowest levels of the planet's atmosphere. The gas is sent into the city's refineries, where it is pressurized, purified, and frozen into carbonite blocks for storage and sale. Ostensibly, Figg & Associates, Ltd. manufactures tibanna gas for use as a hyperdrive coolant-- in reality, the company sells spin-sealed gas to weapons manufacturers . The city is small enough to avoid the official notice of the Mining Guild, but an annual payment was typically made to Guild leaders to keep them from organizing Cloud City's workers. Though the city's primary industry is tibanna gas production, other profitable Cloud City companies include Bespin Motors. Before the destruction of Alderaan, Bespin participated in a lucrative trade triangle with the Alderaan and Corellian systems, and Cloud City still receives much of its shipping from the nearby Corellian Trade Spine. Most of the city's industrial work is handled by a large population of Ugnaughts (originally from nearby Gentes) belonging to the Irden, Botrut, and Isced tribes. The Storm Guard weather watch keeps an eye on Bespin's atmosphere from Kerros' Tower (the highest point on Cloud City), and security is handled by the city's Wing Guard. A hollow wind tunnel runs through the center of the city. Another floating city, Tibannopolis, was once a prosperous boomtown but is now an abandoned ghost town, picked clean of valuables and drifting at an angle due to its malfunctioning repulsors. Many other refineries, waystations, and resorts drift through Bespin1s sky, including independent prospectors searching for elusive tibanna gas strikes.
Bestine
bethal One of Bethal's primary exports is apocia hardwood, which takes two centuries to mature and is used in the making of luxury furniture. Cities on Bethal include the Altoona and Dora Prefectures, and the major planetary cooperative is Bethal AgriCorp.
Betshish A swamp world that was scouted for possible colonization by Wetyin's Colony. When a sentient species was found on the planet, Betshish was removed from consideration
Bextar system Located deep within the Velcar Free Commerce Zone in the Pentastar Alignment, the Bextar system consists of four gas giants orbiting a pale yellow sun. A thriving gas-mining operation, run by the Amber Sun Mining Corporate, lies scattered across the planets' many moons. The operation's labor force consists primarily of alien Entymals, who have green exoskeletons and gliding membranes and make excellent pilots. The Entymals were brought to the Bextar system from their homeworld, and many dream of leaving the oppressive labor conditions of Bextar and gaining their freedom.
Biivren A minor industrial planet
Bilbringi Located in the Bilbringi system,
Black Nebula The pirate Roark Slader once delivered a cargo of plexite ore to a group of rogue starship fitters in the Black Nebula.
Bnach
Boeus sector
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Post by Adena on Mar 22, 2005 21:15:26 GMT
Bofa II
Bonadan An industrialized, heavily-populated factory world in the system of the same name, Bonadan is one of the busiest ports in the Corporate Sector. The constant air traffic is regulated by the highly-advanced systems of Traffic Control. Its yellow, parched surface is highly eroded, and its topsoil has been destroyed due to countless drilling and construction projects. The remaining surface is covered with factories, refineries, docks, and shipbuilding facilities located in ten spaceports, the largest of which is Bonadan Spaceport Southeast II. This sprawling city, composed of low permacite buildings on fusion-formed soil, contains an Espo command post, an Authority Merchant Marine academy, the Landing Zone bar, the Alien Quarter, and the luxurious Imperial hotel. Mountains are located northwest of the city along with a massive weather- control station. Weapons are banned on Bonadan, and being caught with one by the omnipresent weapons detectors is grounds for immediate arrest. The planet is home to the popular Bonadan Blasters shockball team, which is heavily merchandised by the Corporate Sector Authority.
Bonadan system The Bonadan system, located in the Corporate Sector, contains the planets Bonadan and Roonadan, among others.
Boordii
Bordal A planet located in the Taroon system on the outer edges of the Rim. For nearly twenty years, Bordal was involved in a devastating war with its sister planet Kuan, . The natives of Bordal are referred to as Bordali.
Borgo Prime A large, honeycombed asteroid home to a seedy spaceport and disreputable trade center. The Borgo Prime asteroid was gradually hollowed out over the years by various mining operations, which ended when the last valuable ores were extracted more than a century ago. The asteroid's tunnels and excavations are now filled with space docks, prefabricated buildings, and gaudily-lit storefronts. The business district is located in the asteroid's core. Shanko's Hive, a tavern owned by an insectoid barkeep, is a cone-shaped structure rising a quarter-kilometer from the inner floor. It is protected by its own atmosphere field, and is decorated with burning candles, incense, and flaming bog-pits.
Borkeen Belt A large, highly-dangerous asteroid belt that is also home to a massive space slug, according to the book A Slug Named Grendel.
Borleias (Blackmoon) The fourth planet in the Pyria system, Borleias is a steamy, blue-green world with a single dark moon, which gives the system its Alliance codename of Blackmoon. The only inhabited world in the system, Borleias lacks most valuable natural resources and passes through a dense meteor shower once each year. The density of Borleias' sector of space means that there are only a limited number of hyperspace routes to and from the world, but it still sits at a favorable hyperspace crossroads. The planet's barren moon has a thin atmosphere and is covered with silent craters, frozen lava tubes, and canyons of black volcanic rock. The Old Republic first established a small base on Borleias for the purpose of plotting runs to the Corporate Sector and elsewhere. The Alderaan Biotics hydroponics facility, a producer of Alderaanian foodstuffs, was also built on Borleias' far side, but over the years it was abandoned and left to the care of maintenance droids.
Borlov Homeworld of the timid, feathered aliens known as Borlovians, who communicate in whistles. Borlovians live in a medieval social structure, and value stability-- few ever leave their home cities, let alone their planet.
Bormea sector Located in the Core, the Bormea sector makes up one half of the Ringali Shell. Its prestigious and ancient worlds include Corulag, Chandrila, and Brentaal, and it also contains the intersection of the Perlemian Trade Route and the Hydian Way.
Bortras city of Reithcas on the planet Bortras
Bosph The planet Bosph, home to the four-armed aliens also known as Bosphs,. The aliens kept a record of their galactic travels by tattooing elaborate star maps on their skin, and were skilled at playing the complex Bosphon Geddy musical instrument. The Outer Rim smuggler Bora Boru is one of the few surviving Bosphs in the galaxy, and carries a staff topped with Bosph StarCrystals.
Bothawui The homeworld of the Bothans, an alien species
Bseto system The Bseto system contains the white dwarf star also called Bseto, around which orbit the uninhabited planets Bseto I and Indikir. The Lweilot Asteroid Belt, 90 million kilometers wide, occupies the next orbital slot, and it is in turn followed by the frozen planet of Sarahwiee,
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Adena
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Post by Adena on Mar 22, 2005 21:40:41 GMT
Botor Enclave A group of worlds, including the frozen planet Kerensik, that formed their own protective federation
Bovo Yagen . One source claims the system contains one planet with a population of eight million, while another source lists the system's population as twelve million, spread across two planets and numerous asteroids and space stations.
Bpfassh A double planet with a complicated system of moons in the Bpfassh system, located near Praesitlyn and Sluis Van in the Sluis sector.
Bradden (see Dom-Bradden)
Brak sector The Brak sector contains the planet Bacrana.
Brentaal Located in the Bormea sector of the Core Worlds, Brentaal sits at the strategic intersection of the Perlemian Trade Route and the Hydian Way. Brentaal is a dry planet whose eight continents are separated by small salty oceans. Most available land on the wealthy world is covered with starports, industrial facilities, and thriving trade markets. The planet once endured high levels of pollution, though this has been largely alleviated in recent years. Life on Brentaal revolves around commerce, and the planet is efficiently run by the Brentaal Houses-- noble families who control various guilds and aspects of commerce and trade. Representatives from the Houses meet daily in the capital city's Trade Hall to plan economic policy. Most of Brentaal's 65 billion citizens are involved in some manner with the trade and shipping business, and many megacorporations are based on the planet. For thousands of years Brentaal was the major rendezvous point for those heading to and returning from the Colonies region, and its markets were naturally the first to receive exotic goods from these expeditions. Over 6000 years ago, during the Old Republic's early Manderon Period, a set of antique pistols later owned by the jatz musician Fitz Roi were created on Brentaal. 3000 years ago, the legendary pioneer woman Freia Kallea helped explore Brentaal space and single-handedly blazed the Hydian Way.
Briggia A blue planet, Briggia
Brigia Located in the remote Tion Hegemony, Brigia is a backwater planet inhabited by tall, purple-skinned humanoids. All ships landing on Brigia must undergo phase-one decontamination procedures. The Brigian government, the New Regime, has established a planet-wide monetary system and made it illegal for citizens to hold off-world currency. It also made a large purchase of secondhand military equipment, including an outdated Marauder-class pocket-cruiser. The University of Rudrig agreed to help establish a college on Brigia despite opposition from the New Regime and its Inner Council.
Brochiib One of the Trianii colony worlds within the disputed border of the Corporate Sector. The Trianii Rangers Atuarre and Keeheen stopped a group of thionarx dealers on Brochiib.
Broest system Located in the Core Worlds, the Broest system contains one of the eighteen farming planets administered by the Salliche Ag Corporation.
Bruanii sector The Bruanii sector, near the Tungra and Javin sectors, was home to a Mugaari space depot.
Bryexx
Bryx The planet Bryx,
Byblos Byblos, in the Colonies region, is an urban world with an extremely massive population. Most of the planet's 164 billion inhabitants live in hundreds of huge city towers, architectural wonders which can run up to 5000 levels tall. The base of the towers are industrial levels, and most structures flare out as they rise, creating a hollow interior capped by a clear transparisteel dome which acts as a central lighting well. Each tower has a specific purpose-- there are corporate, residential, starport, and garrison towers. One tower is completely taken up by the prestigious University of Byblos, and tubeways connect the various towers to one another. Byblos is a major manufacturing center for high technology and military equipment, though the planet must import most foodstuffs.
Byss Byss, the homeworld of the one-eyed Abyssin, travels in an unusual figure-eight orbit between the binary stars of Byss and Abyss. Byss is a hot, arid planet, and temperatures reach their highest when the planet is orbiting directly between both stars, a time known as "the Burning." Most plant life on Byss utilize extensive taproots to extract underground water, while animals rely on scattered oases and their own water- storing capabilities. The nomadic, violent Abyssin lead primitive lives, engaging in tribal wars and tending to their flocks of cowlike gaunts. Byss is largely ignored in galactic trade, its one substantial export being the Abyssin themselves as slaves.
located in the heart of the Deep Galactic Core, The secret planet was accessible only through certain encoded routes, due to the near-impossibility of navigating through the dense mass of stars found in the Deep Core. Byss and its five moons were in a binary system and orbited both a blue star and blue dwarf star. Tectonically stable, with almost no axial tilt, it was an extremely pleasant world of plateaus and canyons seldom bothered by storms, earthquakes, or other violent phenomena. Microscopic life in the many lakes and rivers was nourished by the blue-green sunlight. The planet's flora was dominated by lichens and ferns, while its fauna was primarily nocturnal and mostly harmless. While Byss had no native intelligent species, the planet contained several ruins dating from before the Expansion Era. Years ago,
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Adena
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Post by Adena on Mar 22, 2005 22:17:54 GMT
Cadezia A prosperous technology and commerce center located in the Trulalis system.
Cal The yellow star orbited by Tibrin, homeworld of the Ishi Tib. [
Cal-Seti A planet home to the docking port known as Ramsees Hed.
Calamari Calamari (sometimes called Mons Calamari) is a tectonically stable world almost entirely covered with water, and is home to both the peaceful Mon Calamari and the cautious Quarren-- over 27 billion inhabitants in all. The surface of the planet is covered with small marshy islands and enormous floating cities that house both species, with the Quarren inhabiting the lowest, darkest levels. These attractive constructions include Reef Home, Coral Depths, Kee-Piru, Coral City, Heurkea, and Foamwander City. The architecture and design of the Mon Calamari have organic appearances, with rounded edges and irregular surfaces that show their love for the natural beauty of their world. Raw ores used in construction are mined by the Quarren (who can breathe both air and wat er) from domed cities on the ocean floor. A permanent history of every event on Calamari is maintained by a community of meter-long, bivalve mollusks, who are extremely intelligent and will communicate their knowledge with those who ask. The Calamarian seas are also home to the dangerous predators known as krakanas-- sharklike animals with twin pincer tentacles. The rare ultima-pearl can be found in Calamari's seabeds. The Mon Calamari had already constructed enormous starships and begun traveling space when their planet was discovered
Calus A planet located in the system of the same name. The region of space known as Keller's Void acts as a shortcut between the Calus and Wroona systems.
Caprioril A tranquil world in the galactic core,
Capza Located within the Velcar Free Commerce Zone in the Pentastar Alignment, Capza is a lush tropical world ringed with high escarpments. It is also a luxurious home
Cardooine Home of the fragrant Fijisi wood. Sections of the President's Guests floor in the Republic senate Palace on Coruscant are done in Fijisi wood from Cardooine.
Cardua system The Cardua system borders the Xorth system and contains many asteroid belts. The rich ore in these asteroids is mined by the system's settlers,
Carida One of several planets in the Carida system, Carida was once a large, high-gravity world with a wide variety of terrain. The native Caridans were humanoid aliens with thin limbs and heavy barrel chests. Carida was the location of the most important military training center, which contained a main citadel building surrounded by a towering wall. The planet's varied surface consisted of rocky mountains, frozen ice fields and arctic wastes, jungles filled with carnivorous plants, and arid deserts (including the Forgofshar Desert) that were home to poisonous, multilegged reptiles. troope candidates underwent harsh training in these environments to prepare themselves for action on a variety of worlds. Caridan combat arachnids were crimson, twelve-legged creatures covered with spines, that communicated on a hypersonic level. They were bred for their fighting abilities as well as their valuable, diamond-hard chitinous exoskeletons.
Carto Asteroid Belt The Carto Asteroid Belt is located close to several hyperspace trade lanes.
Cathar The homeworld of a feline alien species. The Jedi knights Sylvar and Crado, who trained under Vodo-Siosk Baas four thousand years ago, were natives of Cathar.
Cattamascar The site of an early engagement for the Ssi-ruuvi fleet, where they experienced an emergency reorient.
Cauldron Nebula A huge, rainbow-colored nebula composed of hydrogen, oxygen, and neon clouds from seven closely- orbiting blue supergiant stars. The closest habitable world to the nebula is Eol Sha, where colonists mounted an unsuccessful attempt to mine the nebula's gasses. The gas clouds and electromagnetic radiation in the nebula made it an ideal hiding place
Cavrilhu? The Cavrilhu pirate gang may hail from a planet called Cavrilhu, though they have been reported using Amorris as a base.
Cedre system A lifeless system with a blue star, located about three light years from Dathomir
Celanon Celanon, in the system of the same name in the Outer Rim, is said to have a "multicolored skyline" due to its numerous holographic advertising boards. Celanon's two main industries are agriculture and the commerce that flows into Celanon City. The planet's spaceport is well-defended and very busy. The Celanon system is also home to the mammoth consortium known as Pravaat, which manufactures and sells uniforms to interested parties
Celdaru
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Adena
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Post by Adena on Mar 22, 2005 23:00:47 GMT
Centerpoint Station An enormous grey-white space station in the Corellian system, located at the balance point between the twin worlds of Talus and Tralus. Centerpoint presumably draws its power from the gravitational interflux between the Double Worlds. The ancient station, built before the invention of artificial grav, spins on its axis to provide centrifugal gravity. It is composed of a central sphere one hundred kilometers in diameter, with long, thick cylinders jutting from either side of the globe. The ends of the cylinders are referred to as the North and South Poles. The entire station is approximately three hundred fifty kilometers in length, even larger than the infamous Death Star. Centerpoint's simulated gravity becomes stronger the farther "down" one travels in the sphere, away from the axis of rotation. Several studies have been made on shifting the station over to artificial grav, but they have been abandoned due to expense and unknown side- effects. Centerpoint is completely covered with a bewildering array of piping, cables, antennae, cone structures and access ports; it would take several lifetimes to explore the vast and complex interior and exterior of the station. Hollowtown is the name given to the open sphere in the exact center of the station, which measures sixty kilometers in diameter. The walls of Hollowtown have long been colonized with homes, parks, lakes, orchards, and farmland, which received heat and light from the Glowpoint-- an artificial sun suspended in the exact center of the sphere. To simulate night, farmers installed adjustable shadow-shields, which appeared as bright patches of gold or silver from above. On both sides of the Hollowtown sphere, positioned along the spin axis, is a large cone ringed by six smaller cones; the sets are called the North and South Conical Mountains. Surrounding Hollowtown, and making up the remainder of the central sphere, are two thousand levels of decks and "shells" (decks which measure twenty meters high or more), with Shell One lying closest to Hollowtown. Centerpoint is believed to be a hyperspace repulsor, used in ancient times to transport the five Corellian planets into their current orbits from an unknown location. At some point the station was colonized, and Hollowtown-- which is actually a power-containment battery for the massive energy of firing a tractor- repulsor hyperspace burst-- became inhabited. Centerpoint remained stable for thousands of years, until the Saccorian Triad discovered that the station could destroy stars with a precise hyperspace shot from its South Pole. Two stars were targeted and destroyed, each accompanied by intense flareups in the Glowpoint. The small sun increased in heat so rapidly that Hollowtown and most of its inhabitants were completely incinerated during the first such incident.
Chad Chad (also called Chadra), a watery world orbiting the blue-white star of the same name, is the fourth planet in its system and the homeworld of the sociable, rodent-like Chadra-Fan. Chad's nine moons create a pulsing system of tides, and clans of Chadra-Fan inhabit the bayous among the red gum-tree forests and cyperill trees. The Chadra-Fan do not bother to construct permanent structures due to the unpredictability of destructive hurricanes-- in fact, a "death wave" wiped out much of their civilization just ten years ago. Most Chadra-Fan machinery is powered by methane, and most technology is primitive by galactic standards. Despite this, many Chadra-Fan items are valued as exports due to the care and craftsmanship that went into their design.
Chad III An ocean world with several moons. Life in Chad III's deep oceans include the long-necked cetaceans called tsaelkes, hunters called wystohs, phosphorescent tubular eels, and the fish-lizards called cy'een.
Chadra
Chaila The second planet in the Garos system.
Chalcedon A rocky, volcanic world with a semi-breathable atmosphere, Chalcedon is a key hub in the galactic slave trade. The planet features dry, violent storms, frequent earthquakes and no indigenous lifeforms, though two colonies and a way station have been established on its surface. Many buildings and other items in the cities are constructed from dark volcanic glass. Traders and peasants inhabit the bazaars, while the bureaucrats (boneless, trunked aliens) live in the cities and control the slave trade.
Chamble Located in the Mid-Rim, Chamble is home to the corporate offices for Bansche Tech, a major manufacturer of black-market assassin droid components.
Chandrila Chandrila is located in the Bormea sector of the Core Worlds, along the Perlemian Trade Route. The agricultural planet's two main continents are covered with rolling, grassy plains. The inhabitants of Chandrila have a remarkably low birth rate, keeping the world's population of 1.2 billion in check, and tend to live in scattered, small communities instead of large metropolises. All citizens have a direct voice in government, and are known for vociferously arguing politics among each other. The planet is ruled by the democratic Chandrilan House, , Chandrila's capital. Sights on the planet include the attractive Gladean State Parks, a wild game reserve near Hanna, Brionelle Memorial Military Academy, and a dacha of the shores of Lake Sah'Ot. The Chandrilans also keep elaborate gardens and many other symbols of natural beauty. ith treason and sent three Star Destroyers to Chandrila to
Chardaa Shipyards A Republic space facility composed of pressurized spheres, where workers could build space vehicles in a zero-g environment. The shipyards produced a wide variety of Republic starfighters,
Charmath Site of the University of Charmath.
Charubah A technological world in the Hapes cluster, Charubah manufactures the Hapan Gun of Command. Those shot with the gun's electromagnetic wave field lose the ability to make rational decisions, and tend to follow any orders given them.
Chazwa Located in the Chazwa system and the Orus sector, Chazwa orbits a tiny white dwarf sun. Its central transshipment location means that heavy freight traffic is a common sight in the system.
Chokan system
Chorax system Located in the Rachuk sector with the Hensara and Rachuk systems, the Chorax system contains a medium-sized star and a single planet, Chorax. The system is a hotbed for smuggling and piracy.
Chrondre
Churba The planet Churba, located in the Mid-Rim in the sector of the same name, is home to the corporate offices for Sencil Corp, a major manufacturer of black-market assassin droid components.
Churba sector The Churba sector, located in the Mid-Rim, contains the planets Churba and New Cov.
Cificap VIII
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Adena
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Post by Adena on Mar 22, 2005 23:18:52 GMT
Corellia Corellia, located in the Corellian sector and system, orbits the star Corell with four other habitable planets. The inhabited worlds are called the Five Brothers, and Corellia is often referred to as the Elder Brother. Corellia is an attractive world, with farms and small towns located between rolling hills, fields, and pockets of razor grass. Animal life includes the Corellian sea ray and the Corellian sand panther, a dangerous predator with poisoned claws. Points of interest include the Gold Beaches, the mid-size town of Bela Vistal, and the capital city of Coronet, located on the coast. Unlike many cities, Coronet has many wide open spaces-- small buildings and trading stalls separated by parks and plazas. The center of government in Coronet is the twenty-story Corona House, formerly inhabited by sector Governor-General Micamberlecto. Treasure Ship Row in Coronet, adjacent to Meteor Way and Starline Avenue, was formerly an eclectic bazaar catering to species from every corner of the galaxy. The galactic civil war and the Corellians' increasing isolation, however, caused a sharp decline in the trading industry, and Treasure Ship Row and other areas like it are now deserted. Although all three Corellian species (human, Selonian, and Drall) mingle freely in Coronet,
Corellian sector The Corellian sector, located in the most thickly-populated portion of the galaxy, contains the Corellian system and dozens of others known as the "Outlier" systems (including the Sacorrian system). The Corellians have a reputation for keeping to themselves, and the Outlier systems are known to be even more secretive. The sector was formerly ruled by the Corellian Diktat, a title held by Dupas
Corellian system The Corellian system, located in the Corellian sector, contains five inhabited worlds-- Corellia, Selonia, Drall, Talus, and Tralus-- collectively referred to as the Five Brothers. The five worlds have such close orbits that some theorists believe the entire system was created by unknown entities long ago. Recently, powerful repulsors have been discovered beneath the surface of each planet that seem to indicate they were moved into their current orbits from some unknown location. Centerpoint Station, located directly between the Double Worlds of Talus and Tralus, is the ancient device that theoretically was used to transport the five planets through hyperspace. The system is inhabited primarily by humans, Selonians, and Drall (though the latter two species are rarely seen outside the system), and is policed by both the Corellian Defense Force and the Corellian Security Force, or CorSec. Pilots from the Corellian system are known throughout the galaxy for their superb skills, and the system is also notorious for its smugglers and pirates. The human-run Corellian Engineering Corporation's shipyards are famous throughout the galaxy for their long, distinguished manufacture of a vast variety of starships. Due to the strategic importance of these stardocks, Some disreputable Corellian spaceports are known to construct unreliable, patched-together ships commonly called "Uglies." The system also contains a large space station called Gus Treta. . A famous Corellian work of literature is The Fall of the Sun by Erwithat, and a respected honor is the red trouser piping known as the Corellian Bloodstripe. Corellians are known to hold the importance of family in high esteem. Other Corellian traditions include ryshcate, a dark brown sweetcake made with vweliu nuts, which is traditionally baked and served at important celebrations, and Jedi Credits or JedCreds, was were commemorative medallions made when a Corellian Jedi became a Master. The language known as Old Corellian, though it has been essentially extinct for 4000 years, still survives among smugglers and pirates.
Corellian Trade Spine (see Trade Spine)
Corfai
Coriallis
Corlass The planet Corlass has a long tradition of piracy, dating back to the earliest days of primitive sailing ships on the planet's seas. Points of interest on the world include Quori City, which was built in a complex maze-like pattern.
Corporate Sector Consisting of tens of thousands of star systems, the Corporate Sector is a free-enterprise fief located on the edge of the galaxy, and bordered by the Aparo and Wyl sectors. The Corporate Sector is as wealthy and influential as the richest sectors in Imperial space, and the skylines of its many urban worlds are lit by the multicolored flashes of countless advertising signs. It offers the widest selection of products anywhere, and tourists come from all over the galaxy to purchase its unique goods. The entire sector is run by a single corporation, known as the Corporate Sector Authority (CSA). The CSA is composed of dozens of contributing companies (over 1000 companies are currently on the waiting list to join) and is run by the 55 members of the Direx Board, who are in turn headed by the ExO. The CSA has exclusive rights to use the sector's resouces as they see fit-- typically they use up a planet and move on to another one, and are not above using slave labor or grossly polluting the environment. Since it has no internal competition, the CSA can mark up the prices of their goods to many times their actual worth, and businesses in the sector do not accept any currency except Authority Cash Vouchers and crystalline vertexes. A portion of the CSA's enormous profits were secretly funneled to Emperor Palpatine, with the understanding that the Empire would take no direct role in the operation of the sector. Therefore, the protective CSA has formed its own military forces, including Security Police (or "Espos") and a comparatively poor and outdated starfleet. Planets in the Corporate Sector, in addition to its sterile, climate-controlled capitol worlds, include Ammuud, Bonadan, Roonadan, Etti IV, Kalla, Kail, Orron III, Duroon, Mytus VII, Gaurick, Rampa, Mall'ordian, Reltooine, Knolstee, Mayro, and the Trianii colony worlds of Fibuli, Ekibo, Pypin, and Brochiib. The feline Trianii have been actively opposing the Corporate Sector's annexation of their worlds, and much of the fighting occurred in the Tingel Arm. An armistice in this conflict has recently been called after three years of fighting. Originally established several hundred years ago by the Old Republic, the Corporate Sector was once a group of several hundred systems all devoid of intelligent life. The corporations allowed to operate in the sector could purchase entire regions of space, but were held in check by the watchful eye of the Republic. During the Emperor's rise to power, however, several corporate allies of Palpatine convinced him to expand the sector to encompass nearly 30,000 stars. Eleven native intelligent species were discovered in this expanded region, though this fact has been effectively covered up. The CSA was soon established to manage all aspects of the sector's operations, and thus the "modern" era of the Corporate Sector began.
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Adena
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Post by Adena on Mar 22, 2005 23:31:52 GMT
Corsin Located in the Greater Plooriod Cluster, Corsin was a beautiful world known for its love of life until it was forcibly subjugated by Imperial troops.
Corstris A forested planet
Corulag Corulag and its several moons are located In the Bormea sector of the Core Worlds, along the Perlemian Trade Route. A rather unremarkable planet, Corulag is totally devoted to Emperor Palpatine and the principles of his New Order, and is viewed as a "model" world of proper Imperial behavior. Its fifteen billion citizens enjoy the many benefits of a productive and prosperous economy, and the planet is home to several large corporations. Corulag's capital city is Curamelle and its government is run by an elected House of Citizens, which is presided over by Imperial Governor Zafiel Snopps. Curamelle boasts the Corulag Academy, a branch of the Empire-wide military school that is only slightly less prestigious than the famous Raithal Academy.
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Post by Jedi Master Arlon Kyjar on Apr 23, 2005 23:13:04 GMT
Gonna finish this?
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Post by lightbringer on May 1, 2005 4:51:40 GMT
If you need help with this list lemme know. I have some books on the star wars galaxy and it's planets.
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Halan
Global Moderator
Purple Haze
A good assassin needs neither the dark or the light....he needs skill (Was Mandalore)
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Post by Halan on May 20, 2005 8:20:37 GMT
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Aradan Ather
Full Member
Jedi Master
Everyone is Weird, No one is Normal.
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Post by Aradan Ather on Jul 23, 2005 10:46:36 GMT
What happened to Kashyyk?
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