Post by darius on Jun 2, 2005 23:00:46 GMT
ATTENTION, UNLESS ME AND YOU WENT OVER ON HOW YOU GET YOUR VERPINE PRODUCTS, YOU WILL FROM NOW ON HAVE TO PURCHASE THEM HERE. VERPINE PRODUCTS YOU MOST LIKELY DO USE, SINCE THE VERPINE INVENTED GRAVITY ON SHIPS (but that would be super munchkinish to force you to buy). just be fair about how you get your verpine stuff. here. Also Eriadu is also in my control, so same rules apply to those products as they apply to Verpine Prododucts. you come here to get it, unless I persoanlly discussed it with you otherwise.
Total Store Income: 1,036,000 Credits.
ARMOR: according to kotor and kotor II Verpine armor is nearly the best you can get.
-Verpine Armor (Light, custom Exoskeleton):150 credits
-Verpine fiber mesh (medium): 200 credits
-Verpine fiber Ultramesh (medium/heavy): 400 credits
-Verpine Zal Alloy Mesh :3000 credits
BELTS:
-Eriadu Stealth Unit: 450 credits
-Verpine Cardio-Regulator: 500 credits
GLOVES:
-Verpine Bond Gauntlets (demolitions): 300 credits
-Eriadu Strength amplifier: 400 credits
-GenoHaradan Power Gloves (advanced Eriadu gloves):600 credits
HEAD GEAR:
-Verpine Headband: 250 credits
-Verpine Ocular enhancer (dexterity): 300 credits
SHIELDS:
-Verpine Prototype Shields: 200 credits
BLASTER PISTOLS:
-Verpine Prototype Ion blaster: 300 credits
BLASTER RIFLES:
-Verpine Droid Disintigrator: 300 credits
-Verpine Droid Disruptor: 300 credits
-Queytan Bio Rifle: 600 credits
DROID WARE:
-Verpine Demolitions Probe
MISC:
-Vial of Queytan fatal toxin: 500 credits
-Xagobah fungus toxin (knock out, not death): 500 credits
-Ionite (1 kg, 5 kg, 10 kg, 100kg, 1 ton) 100 credits a kg.
Ionite carries an alternate charge that is not negative or positive. so in actuality, any Electrical device around Ionite will become unusable. this is especially true with timers and chronometers.
SPECIAL ITEMS:
-Vertex crystals (Currency in many parts of the galaxy, highly valuable): 3000 credits for 100 crystals kilograms.
-Life Crystal (Incredibly rare, this crystal taken from the planet of Rafa V, is rumored to lengthen one's life, while strengthening their body the longer they live): 5000 credits a crystal.
AND NOW, THE SHIPS
STARFIGHTERS: some of the best in the galaxy
-Verpine Shipyards Mark IX starfighter ( 4 laser cannons, 2 ion cannons, 4 shield distruptor cannons, 1 proton torpedo launcher: 3500 credits
___ A)) with Sluissi Modification
And Bith preformance calculations: 5500 creds
___B)) with Sluissi modification and Bith
Preformance Calculation+ 'force defense': 7500 creds
-Verpine Shipyards Mark X prototype (5 laser cannons, 3 ion cannons, 4 distruptor cannons, 2 torpedo launchers, faster.): 4000 credits
___A)) 6000 Credits
___B)) 8000 Credits
-Miy'til Fighter ( 7 meters in length, very fast, bat shapen, two ion cannons on tip of each wing, tripple rotating blaster cannon under the cockpit. comes with astromech unit droid.): 3700 credits
___A)) 5000 credits
___B)) 6500 Credits
-Miy'til Bomber ( 20 meters in length. pilot and co-pilot. 2 tripple rotating blasters on each wing, 2 concusion missle tubes carrying 16 heavy missles): 5000 credits
___A)) 6500 Credits
___B)) 8000 credits
-Hetrinar Assault Bomber ( 25 meters in length, pilot and co-pilot. 4 triple rotating laser blaster {1 on each wing, than one on top cockpit, 1 on the bottom of cockpit}, 3 concusion missle tubes holding 18 heavy missles each. has a 2X2 meter cargo hold, which contains shockwave bombs which are air to surface weapons, bomb shockwave diameter is 70 meters.): 8,000 credits
___A)) 10.000 credits
___B)) 12,000 credits
-Eriadu Assault fighter ( 20 meters in length, 1 heavy laser cannon, 2 double barreled laser turrets/ion turrets, Shockwave Missle Dispenser): 9,000 credits
___A)) 10,000 credits
___B)) 10,500 credits
FREIGHTERS: the best of the best
-Verpine Shipyards Armed Trader ( 10 laser cannons, 5 ion cannons, 15x15 meters of cargo space, 4 torpedo launchers, 12 hidden compartments: 7000 credits
___ A)) 9,000 credits
___ B)) 10,500 credits
FRIGATES:
-Hapen Stinger (Hapen Scurity escort Frigate. 3 turbo lasers, 6 ion cannons, 7 proton torpedo launchers.): 10000 credits
___A)) 11,000
___B)) 12,000 Credits
DESTROYER CLASS:
-Hapan Battle Dragon ( Giant Red hued saucer shaped destroyers, 600 meters in diameter. 40 ion cannons, 40 turbo lasers, dorsal/ventral mounted triple ion gun batteries, 10 proton torpedo launchers, tractor beam projector, 4 pulse mass generator tubes. carries 3 squadrons of Miy'til fghters, 500 troops, 1,200 crew, 190 gunners, ): 20,000 credits
___A)) 22,000 Credits
___B)) 24,000 credits.
-The Prelate Class Light Cruiser ( 85 meters in length, 20 6 barrel rotating laser turrets, 20 missle tubes (holding 16 missles each), two heavy Ion Cannons, 25 person crew): 14,000 credits
___A)) 15,000 credits
___B)) 15,500 Credits
BATTLE CRUISER:
- Nova class battle Cruiser ( 400 meters in length, 25 turbo lasers, 10 lasers, and 10 ion cannons. 5 concusion missle tubes holding 20 heavy missles each 600 troops, crew of 1,700, and 90 gunners. can hold 2 Miy'til Squadrons, and 6 Hetrinar Assault Bombers. Engines can run a WHOLE YEAR without refueling.): 21,000 Credits
___A)) 23,500 Credits
___B)) 24,000 Credits
-The Vorcia Class Light Cruiser ( 150 meters long, 8 turret mounted Heavy- dual Laser Cannons, 2 photon torpedo launchers, High Yield heavy Ion Cannon/6 fire link concussion missle tubes/ion missles):14,000 credits
___A)) 14,500 Credits
___B)) 15,000 Credits.
-SoroSuub Flare class Cruiser ( mainly dock, can hold 15 squadrons of any fighter, 1000 meters in length, 6 turbo lasers, 2 Concussion missle launchers.): 12,000credits
___A)) 12,500 credits
___B)) 13,000 credits
~SPECIAL CUSTOM CAPITAL SHIPS~
- Nerve Crusher Capital ship Destroyer ( 6000 meters in length, 200 Heavy Turbo Lasers, 200 heavy Distroptur Turrets, 200 heavy Ion Turrets ALL TURRETS CAN BE FIRED IN UNISON, 100 proton torpedo/concussion missle launchers. Main Cannon: Shoots either Nerve Pinch, or Nerve eater [explain in detail, scroll down] this ship is relativley slow.): 200,000 credits
___A)) 203,000 Credits
___B)) 206,000 Credits
Nerve Pinch: A special Projectil fired out of the main cannon. it is a drill projectil, that drills through hull of targeted ship. each drill has a Relese key, that when it touches the hull, it causes the Drill to open up. this model releases Xamster knockout gas into the ship, effectivly knockin out the crew as it filters through the vents, leaving the ship dead in space. however it takes time for gas to vent, and main cannon can only fire once a battle.
Nerve Eater: The same as Nerve Pich, expet this drill release the fatal Queytan Gas. this gas takes even longer to spread, but kills biengs that come in contact with it. however, the drill model is made differently than the Nerve Pinch, and this model can only be used once the entire war.
Total Store Income: 1,036,000 Credits.
ARMOR: according to kotor and kotor II Verpine armor is nearly the best you can get.
-Verpine Armor (Light, custom Exoskeleton):150 credits
-Verpine fiber mesh (medium): 200 credits
-Verpine fiber Ultramesh (medium/heavy): 400 credits
-Verpine Zal Alloy Mesh :3000 credits
BELTS:
-Eriadu Stealth Unit: 450 credits
-Verpine Cardio-Regulator: 500 credits
GLOVES:
-Verpine Bond Gauntlets (demolitions): 300 credits
-Eriadu Strength amplifier: 400 credits
-GenoHaradan Power Gloves (advanced Eriadu gloves):600 credits
HEAD GEAR:
-Verpine Headband: 250 credits
-Verpine Ocular enhancer (dexterity): 300 credits
SHIELDS:
-Verpine Prototype Shields: 200 credits
BLASTER PISTOLS:
-Verpine Prototype Ion blaster: 300 credits
BLASTER RIFLES:
-Verpine Droid Disintigrator: 300 credits
-Verpine Droid Disruptor: 300 credits
-Queytan Bio Rifle: 600 credits
DROID WARE:
-Verpine Demolitions Probe
MISC:
-Vial of Queytan fatal toxin: 500 credits
-Xagobah fungus toxin (knock out, not death): 500 credits
-Ionite (1 kg, 5 kg, 10 kg, 100kg, 1 ton) 100 credits a kg.
Ionite carries an alternate charge that is not negative or positive. so in actuality, any Electrical device around Ionite will become unusable. this is especially true with timers and chronometers.
SPECIAL ITEMS:
-Vertex crystals (Currency in many parts of the galaxy, highly valuable): 3000 credits for 100 crystals kilograms.
-Life Crystal (Incredibly rare, this crystal taken from the planet of Rafa V, is rumored to lengthen one's life, while strengthening their body the longer they live): 5000 credits a crystal.
AND NOW, THE SHIPS
STARFIGHTERS: some of the best in the galaxy
-Verpine Shipyards Mark IX starfighter ( 4 laser cannons, 2 ion cannons, 4 shield distruptor cannons, 1 proton torpedo launcher: 3500 credits
___ A)) with Sluissi Modification
And Bith preformance calculations: 5500 creds
___B)) with Sluissi modification and Bith
Preformance Calculation+ 'force defense': 7500 creds
-Verpine Shipyards Mark X prototype (5 laser cannons, 3 ion cannons, 4 distruptor cannons, 2 torpedo launchers, faster.): 4000 credits
___A)) 6000 Credits
___B)) 8000 Credits
-Miy'til Fighter ( 7 meters in length, very fast, bat shapen, two ion cannons on tip of each wing, tripple rotating blaster cannon under the cockpit. comes with astromech unit droid.): 3700 credits
___A)) 5000 credits
___B)) 6500 Credits
-Miy'til Bomber ( 20 meters in length. pilot and co-pilot. 2 tripple rotating blasters on each wing, 2 concusion missle tubes carrying 16 heavy missles): 5000 credits
___A)) 6500 Credits
___B)) 8000 credits
-Hetrinar Assault Bomber ( 25 meters in length, pilot and co-pilot. 4 triple rotating laser blaster {1 on each wing, than one on top cockpit, 1 on the bottom of cockpit}, 3 concusion missle tubes holding 18 heavy missles each. has a 2X2 meter cargo hold, which contains shockwave bombs which are air to surface weapons, bomb shockwave diameter is 70 meters.): 8,000 credits
___A)) 10.000 credits
___B)) 12,000 credits
-Eriadu Assault fighter ( 20 meters in length, 1 heavy laser cannon, 2 double barreled laser turrets/ion turrets, Shockwave Missle Dispenser): 9,000 credits
___A)) 10,000 credits
___B)) 10,500 credits
FREIGHTERS: the best of the best
-Verpine Shipyards Armed Trader ( 10 laser cannons, 5 ion cannons, 15x15 meters of cargo space, 4 torpedo launchers, 12 hidden compartments: 7000 credits
___ A)) 9,000 credits
___ B)) 10,500 credits
FRIGATES:
-Hapen Stinger (Hapen Scurity escort Frigate. 3 turbo lasers, 6 ion cannons, 7 proton torpedo launchers.): 10000 credits
___A)) 11,000
___B)) 12,000 Credits
DESTROYER CLASS:
-Hapan Battle Dragon ( Giant Red hued saucer shaped destroyers, 600 meters in diameter. 40 ion cannons, 40 turbo lasers, dorsal/ventral mounted triple ion gun batteries, 10 proton torpedo launchers, tractor beam projector, 4 pulse mass generator tubes. carries 3 squadrons of Miy'til fghters, 500 troops, 1,200 crew, 190 gunners, ): 20,000 credits
___A)) 22,000 Credits
___B)) 24,000 credits.
-The Prelate Class Light Cruiser ( 85 meters in length, 20 6 barrel rotating laser turrets, 20 missle tubes (holding 16 missles each), two heavy Ion Cannons, 25 person crew): 14,000 credits
___A)) 15,000 credits
___B)) 15,500 Credits
BATTLE CRUISER:
- Nova class battle Cruiser ( 400 meters in length, 25 turbo lasers, 10 lasers, and 10 ion cannons. 5 concusion missle tubes holding 20 heavy missles each 600 troops, crew of 1,700, and 90 gunners. can hold 2 Miy'til Squadrons, and 6 Hetrinar Assault Bombers. Engines can run a WHOLE YEAR without refueling.): 21,000 Credits
___A)) 23,500 Credits
___B)) 24,000 Credits
-The Vorcia Class Light Cruiser ( 150 meters long, 8 turret mounted Heavy- dual Laser Cannons, 2 photon torpedo launchers, High Yield heavy Ion Cannon/6 fire link concussion missle tubes/ion missles):14,000 credits
___A)) 14,500 Credits
___B)) 15,000 Credits.
-SoroSuub Flare class Cruiser ( mainly dock, can hold 15 squadrons of any fighter, 1000 meters in length, 6 turbo lasers, 2 Concussion missle launchers.): 12,000credits
___A)) 12,500 credits
___B)) 13,000 credits
~SPECIAL CUSTOM CAPITAL SHIPS~
- Nerve Crusher Capital ship Destroyer ( 6000 meters in length, 200 Heavy Turbo Lasers, 200 heavy Distroptur Turrets, 200 heavy Ion Turrets ALL TURRETS CAN BE FIRED IN UNISON, 100 proton torpedo/concussion missle launchers. Main Cannon: Shoots either Nerve Pinch, or Nerve eater [explain in detail, scroll down] this ship is relativley slow.): 200,000 credits
___A)) 203,000 Credits
___B)) 206,000 Credits
Nerve Pinch: A special Projectil fired out of the main cannon. it is a drill projectil, that drills through hull of targeted ship. each drill has a Relese key, that when it touches the hull, it causes the Drill to open up. this model releases Xamster knockout gas into the ship, effectivly knockin out the crew as it filters through the vents, leaving the ship dead in space. however it takes time for gas to vent, and main cannon can only fire once a battle.
Nerve Eater: The same as Nerve Pich, expet this drill release the fatal Queytan Gas. this gas takes even longer to spread, but kills biengs that come in contact with it. however, the drill model is made differently than the Nerve Pinch, and this model can only be used once the entire war.